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How CMDR works

Do the dare. Own the command.

Truth or dare without the truth. Dares are optional and win you commands. Commands are mandatory.

๐ŸŽฏ Dares

You dare someone and stake 1 to 10 commands on yourself. Heavier dare, bigger stake.

Every dare has a time limit: 1 hour, 24 hours or 7 days. The clock starts as soon as you send it.

They do it and tap I did it, or refuse. Refusing costs nothing. If time runs out before they say they did it, it counts as refused.

Once they've done it, tap Done and they win your stake: that many commands on you.

โšก Commands

Spend a command you hold on someone (or a wildcard) to order them to do something. Commands are mandatory.

If they refuse, or you mark it not done, that's a debt: you get your command back plus one extra on them, and their streak resets.

Commands are player to player: you can only command someone you hold commands on.

๐Ÿ Challenges

Challenge someone to a contest (FIFA, a race, who finishes first) and set a stake of 1 to 10. They have to accept, because you both risk it.

When it's over, either of you reports the result. Saying "I lost" settles it. "I won" or "draw" needs the other to confirm, and confirms itself after 24h. Disagree? The group votes on who won.

The winner gets the stake as commands on the loser. A draw pays nothing. Challenges don't affect streaks.

โšก Daily challenge

Every day at a random time between 12:00 and midnight, everyone gets the same challenge and 3 hours to do it. First to tap I did it wins, so send your proof to the group.

Don't believe a claim? Dispute it within 60 minutes and the group votes. It takes at least two "didn't do it" votes to reject a claim; then the next person in line wins.

Win 3 days in a row and you get a command on everyone. Every win in a row after that pays a wildcard. Miss a day and your run starts over.

Got an idea? Add it to the pool on the Daily page. JEV checks it, and it stays secret until it drops.

๐Ÿ”ฅ Streaks and wildcards

Every dare or command you complete adds to your streak. Not done or refusing resets it to zero.

2 in a row and you're on fire. Every completion after that earns a wildcard ๐Ÿƒ: a command you can use on anyone.

โš–๏ธ The group decides

Rules check: any challenge that seems out of line can be flagged. The target of a command can appeal it before doing it. Everyone else votes. If it breaks the rules, it's voided and the issuer gets a strike.

Appeal: marked "not done" when you did it? Appeal within 6h. If the group agrees, it flips to done: reward paid, debt cancelled, streak restored.

Votes run 6h. Half the group must vote. A tie or too few votes goes to the admin.

3 strikes = 24h cooldown from issuing anything.

๐Ÿค Trades

Swap commands and wildcards with anyone, or gift them. What you offer is held until they answer, then returned if they don't accept.

Buy back your freedom: get back the commands someone holds on you and they vanish.

๐Ÿšซ House rules

No dare, command or challenge may include anything illegal, anything haram, any self-harm, any self-degradation, or anything that hurts someone. It also has to be reasonable: not crazy expensive, not days of work, not impossible.

JEV, an AI judge, checks everything before it's sent. If it's confident something breaks these rules or is unreasonable, it won't go through. If it's unsure you'll see a warning. JEV can be wrong: anything can still be flagged for the group to decide.

Example

  1. Ahmed dares Michael, stake 2. Michael does it: Michael holds 2 on Ahmed.
  2. Sara dares Michael, stake 1. Done: Michael's streak is 2.
  3. Michael commands Ahmed. Ahmed asks the group; they vote 2โ€“0 it's fine. Ahmed does it.
  4. Omar dares Michael, stake 3. Done: streak 3, Michael is on fire.
  5. Sara dares Michael again. Done: streak 4, +1 wildcard.
  6. Michael uses the wildcard on Sara, then spitefully marks it not done. Sara appeals and wins: it flips to done and Michael's debt bonus is cancelled.
  7. Omar wins a dare from Ahmed, then trades that command to Michael for the 3 Michael holds on him. Those 3 vanish: Omar is free.